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Installation

This page will guide you through activating and configuring the Spline Architect plugin for your project.


1. Download the Plugin

If you received a free trial version by email, copy the plugin files into your project’s /YourProject/Plugins/ folder.

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If you purchased Spline Architect from the FAB Marketplace, download the plugin via the Epic Games Launcher and enable it in your project:

  • Locate Spline Architect in the FAB Library section and click Install to Engine

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  • Select your Unreal Engine version and install the plugin

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2. Enable the Plugin

Open your Unreal Engine project, go to Edit > Plugins, find Spline Architect, check the box to enable it, and restart the editor.

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3. Launch the Spline Architect Widget

  • Open Window > Open Spline Architect Widget

Launch Widget

  • Pin the widget to your editor layout like any other panel for convenient access.