SplineArchitectBoolean¶
1. What is SplineArchitectBoolean
?¶
SplineArchitectBoolean
is an actor that allows performing boolean operations on SplineArchitectWall
floor or ceiling meshes. This lets you cut holes for stairs or similar features. The Boolean shape can be any StaticMesh asset.
2. How to create a SplineArchitectBoolean
?¶
There are two ways to create a SplineArchitectBoolean
actor:
- The first way is to find it in the actor creation menu and drag it into the level.
- The second way is simply to press the "Add Boolean" button in the Spline Architect utility widget. This button does exactly the same as described above. The new
SplineArchitectBoolean
will spawn at the center of the viewport in the level. If it touches aSplineArchitectWall
, it will automatically be added to the "Booleans to Use" array in thatSplineArchitectWall
actor.