Aligning Spline Points to Landscape¶
Several users have asked about snapping SplineArchitectWall
to a landscape. Unreal Engine 5 already provides the necessary tools. Below are two recommended workflows.
1. Draw Spline Tool (Modeling Tools)¶
UE5’s Draw Spline tool can directly create a spline inside an existing SplineArchitectWall
and project it onto the landscape.
Steps:
- Select your
SplineArchitectWall
actor in the viewport. - Go to Modeling Tools → Draw Spline.
- In the tool settings, set Output Mode → Existing Actor.
- The spline points will be added directly onto the landscape, inside the selected
SplineArchitectWall
.
2. Snapping selected Spline Points¶
If you already have a spline but want to quickly snap all spline points to the terrain (or any underlying geometry), use this method:
Steps:
- In the Outliner, select your
SplineArchitectWall
actor. Move it slightly above the landscape. - In the Details Panel, under the Spline Component, press Select All Spline Points.
- In the Viewport, right-click on the spline and choose Snap To Floor.
This snaps all points at once, instead of snapping them one by one with the END
key.